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Mega Mover

3D Game with physical input | 2 weeks project

While your thief colleagues are stealing valuable equipment from this bio-tech company, your job is to pack them into the truck with a crane. Be quick! and be careful.

My Role

3D Modelling and Animation

Visual Effects

Animation related programming

Tool

Unity, Maya, Substance Painter, Procreate, Capcut

Our Team

Ean | Producer, Sound Designer

Ethan | Programmer

Malaya | Programmer

Enn Ruan | 2D Artist

Helen Yang | 3D Artist

Instructor

David Culyba

Jonathan Walton

Design Goal

1. Intuitive physical controls

2. Engaging interest curve.

   (Four increasingly chaotic levels, items of different mechanics, engaging voice over, surprising easter eggs)

physical control.jpg
You're in a GARAGE. Look around!
environment_edited.jpg

Truck

Here's the TRUCK and you need to load it with as many items as possible before it leave.

Here's your tool: a high-tech CRANE that's able to grab anything.
scene3_edited.jpg
There are 4 types of ITEMS you need to load. Remember that they have different characteristic.
7.png
Something fun...

Models and Textures

Full Gameplay

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